CE

OWLBEAR RAGER

LVL : 8
SPD : 6
AC : 15
HP : 65
Melee Attack : +12/+12 (10)
Ranged Attack : —
Type : Large Magical Beast
Special Abilities : Aggression +10 (On its turn, this creature gets damage +10 whenever it is the first to activate in a round); Murderous (On its turn, this creature cannot move or attack a nonwounded enemy if a wounded enemy is adjacent); Rend +20 (If this creature hits 1 enemy with both melee attacks on the same turn, damage +20 to second attack)
57/60
Blood War
34 pts
CE

SKELETAL REAPER

LVL : 6
SPD : F6
AC : 17
HP : 40
Melee Attack : +7 (10)
Ranged Attack : —
Type : Undead
Special Abilities : Flight; Devastating Attack (Quadruple damage instead of double damage on a critical hit); Fearless; Immune Cold; Undead Traits
58/60
Blood War
21 pts
CE

SUCCUBUS

LVL : 6
SPD : F8
AC : 20
HP : 35
Melee Attack : +7 (5)
Ranged Attack : —
Type : Outsider – Demon
Special Abilities : Flight; Beguile {use}{use} (Replaces attacks: range 6; target living enemy takes an immediate turn under your control, which does not count against your limit of activating 2 creatures per phase, even if it has already been activated this round; this does not count as your opponent’s activation of this creature this round; DC 16); Disguise Self (Until it attacks or casts a spell, this creature has Invisible); DR 5; Immune Electricity, Poison; Spell Resistance
Spells : 4th—dimension door {use} (self; place this creature in any space it can see at least part of); 2nd—beckon {use} (range 6; on its next turn, if not already adjacent to this creature, target must move to a square adjacent to this creature before taking any other actions, Humanoids only; this effect ends if no path to an adjacent square is available on target’s next turn; DC 14)
59/60
Blood War
40 pts
CE

VLAAKITH THE LICH QUEEN

Commander 3
LVL : 10
SPD : 6
AC : 21
HP : 95
Melee Attack : +16 (10 magic + Paralysis)
Ranged Attack : —
Type : Undead
Commander Effect : Undead followers and followers whose names contain Githyanki or Red Dragon get melee damage +5.
Special Abilities : Unique; DR 5; Fearless; Immune Cold, Electricity; Paralysis (DC 18); Spell Penetration (Roll twice to overcome Spell Resistance); Spell Resistance (May ignore spells unless the caster rolls 11+); Undead Traits
Spells : 6th—disintegrate {use} (sight; 60 damage; DC 18); 3rd—empowered lesser orb of electricity {use}{use}{use} (range 6; 15 electricity damage, ignore Spell Resistance), fireball {use} (sight; radius 4; 20 fire damage; DC 15)
60/60
Blood War
79 pts
CE

VLAAKITH THE LICH QUEEN

Commander 4
LVL : 15
SPD : 6
AC : 26
HP : 180
Melee Attack : +21/+16 (15 magic + Vorpal/10 magic + Paralysis)
Ranged Attack : —
Type : Undead
Commander Effect : Undead followers and followers whose names contain Githyanki or Red Dragon get melee damage +10.
Special Abilities : Unique; Aura of Fear 2 (Enemies in squares threatened by this creature get morale save –2); Blindsight; Conceal 6; DR 10; Fearless; Immune Cold, Electricity; Paralysis (DC 23); Spell Penetration (Roll twice to overcome Spell Resistance); Spell Resistance; Undead Traits; Vorpal (On a critical hit with this attack, the target creature is eliminated)
Spells : 9th—wail of the banshee {use} (destroy living creatures within 6 squares with 50 or fewer hp, can cast while adjacent to enemy; DC 21); 7th—finger of death {use} (range 6; destroy living creature; 25 damage instead on successful save; DC 19); 6th—disintegrate {use}{use} (sight; 60 damage; DC 18)
60/60
Blood War
275 pts
CE

GNOLL BARBARIAN

LVL : 4
SPD : 8
AC : 16
HP : 50
Melee Attack : +11 (20)
Ranged Attack : —
Type : Humanoid – Gnoll
Special Abilities : Murderous (On its turn, this creature cannot move or attack a nonwounded enemy if a wounded enemy is adjacent)
52/60
Blood War
21 pts
CE

GREEN SLAAD

LVL : 9
SPD : 6
AC : 21
HP : 75
Melee Attack : +14/+12 (10)
Ranged Attack : —
Type : Large Outsider
Special Abilities : Disguise Self (Until it attacks or casts a spell, this creature has Invisible); Immune Sonic; Melee Reach 2
Spells : When this creature casts a spell, roll 1d20. It must cast the indicated spell. 1–5: skin of shadow (self; until the end of its next turn, this creature has Conceal 11); 6–10: chaos hammer (sight; radius 4; lawful creatures take 20 damage; DC 16); 11–15: fear (cone; morale save); 16–20: fireball (sight; radius 4; 20 fire damage; DC 15)
53/60
Blood War
41 pts
CE

HOWLER

LVL : 6
SPD : 10
AC : 17
HP : 70
Melee Attack : +10 (15 + Quills)
Ranged Attack : —
Type : Large Outsider
Special Abilities : Quills (Attack –1 and save –1; this ability stacks with itself); Mindnumbing Howl {use} (Replaces attacks: cone; Confusion, until the end of affected creatures’ next turn; DC 18)
54/60
Blood War
46 pts
CE

MARILITH

LVL : 10
SPD : 8
AC : 19
HP : 105
Melee Attack : +15/+15/+15/+15/+15/+15 (10 magic)
Ranged Attack : —
Type : Large Outsider – Demon
Special Abilities : Blindsight; DR 5 (Takes 5 less damage from nonmagical melee and ranged attacks); Enhanced Mobility 2 (This creature can move up to 2 squares on its turn and use all its melee attacks); Immune Electricity, Fire, Poison; Melee Reach 2; Spell Resistance (May ignore spells unless the caster rolls 11+)
55/60
Blood War
73 pts
CE

MARILITH

LVL : 12
SPD : 8
AC : 22
HP : 215
Melee Attack : +20/+20/+20/+20/+20/+20 (20 magic)
Ranged Attack : —
Type : Large Outsider – Demon
Special Abilities : Blindsight; DR 5 (Takes 5 less damage from nonmagical melee and ranged attacks); Enhanced Mobility 2 (This creature can move up to 2 squares on its turn and use all its melee attacks); Immune Electricity, Fire, Poison; Melee Reach 2; Spell Resistance (May ignore spells unless the caster rolls 11+)
55/60
Blood War
255 pts
CE

ORC WIZARD

LVL : 7
SPD : 6
AC : 14
HP : 35
Melee Attack : +5 (10 magic)
Ranged Attack : —
Type : Humanoid – Orc
Spells : 4th—empowered fireburst {use} (each adjacent creature; 25 fire damage, can cast while adjacent to enemy; DC 16); 3rd—dolorous blow {use} (touch; target creature scores critical hits on melee attack rolls of natural 18, 19, and 20); 2nd—battering ram {use}{use}{use} (range 6; 5 damage and push target creature 1 square, can cast while adjacent to enemy)
56/60
Blood War
24 pts
CE

CHASME

LVL : 9
SPD : F10
AC : 17
HP : 75
Melee Attack : +7/+7 (15)
Ranged Attack : —
Type : Large Outsider – Demon
Special Abilities : Flight; DR 5 (Takes 5 less damage from nonmagical melee and ranged attacks); Drone {use}{use} (Replaces attacks: Sleep, all creatures within 3 squares; DC 16); Immune Electricity, Sleep; Spell Resistance (May ignore spells unless the caster rolls 11+)
45/60
Blood War
49 pts